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1. What would you like to see in a T3 Mining barge - in Player Features and Ideas Discussion [original thread]
would like to see an exhumer that comes with a big hook attached to a long rope - hook an asteroid and drag it back to station in one big piece :)
- by Leonard Nimoy II - at 2014.12.02 02:40:13
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2. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
So I went on sisi again today to check up on the ships again \o/ Figured I might as well post more images of the changes. 1. Atron is very rusty 2. Throax also rusty 3. Vigilant.....CCP, as that other guy said about the Ark color reversal...
- by Leonard Nimoy II - at 2014.12.02 01:23:57
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3. Small ship carrier - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: Its very close in concept to the bowhead built small, so maybe let that larger version of the same niche of ship carrying shake out and revisit. +1 to this
- by Leonard Nimoy II - at 2014.12.02 00:01:38
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4. Incursus, Enyo and Ishkur Ship Models Redesign - feedback - in Test Server Feedback [original thread]
I love the new skin texture - but I agree, it's too short, and they removed the lance. The new skin texture but with the old proportions would be nicer.
- by Leonard Nimoy II - at 2014.12.01 21:13:26
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5. 3D maps - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Shifting the map from 2d (dotlan style) to 3d (unflattened map style) results in much confusion. I actually find the 3D version more intuitive after you learn how to use it...... Anyways, OP -> here is your 3D map (whic...
- by Leonard Nimoy II - at 2014.12.01 20:35:09
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6. 3D maps - in Player Features and Ideas Discussion [original thread]
Egravant Alduin wrote: Iain Cariaba wrote: Egravant Alduin wrote: Hello everybody, I would like to suggest 3D maps .Now we only can see and travel through the map as a one floor 2d many dots map.But we are in space and nothing is flat in...
- by Leonard Nimoy II - at 2014.12.01 20:30:03
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7. [WTS] Cheap standard frentix boosters - in Sell Orders [original thread]
Sorry, drugs have sold.
- by Leonard Nimoy II - at 2014.12.01 17:29:51
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8. CCP...rebalance in next patch? - in Player Features and Ideas Discussion [original thread]
I have seen proteus fleets....but yer. Personally would like to see the long-awaited recon ship rebalance.
- by Leonard Nimoy II - at 2014.12.01 08:49:48
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9. Make ancient races appear on map - in Player Features and Ideas Discussion [original thread]
+1, in game sites feel sort of patchy and hard to find out about. Since theyre looking at map functionality anyways, this is an opportune time as well for stuff like this.
- by Leonard Nimoy II - at 2014.12.01 01:46:26
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10. Rather than having SP loss for a Tech 3 ship when podded... - in Player Features and Ideas Discussion [original thread]
i actually think losing SP for t3 losses is good.....the only reason I say that is that the subsystem skills really aren't a lot of training. Lvl 5 only takes like 4.5 days, and that's without any implants.
- by Leonard Nimoy II - at 2014.12.01 00:34:03
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11. Ships that need damage nerfs - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: I feel there are too many cruiser hulls that do more dps than combat battlecruisers do .. and some ships that are just OP on damage .. not including T3's as we know they need there nerf cycle first Gallente vexor - change...
- by Leonard Nimoy II - at 2014.11.30 19:37:10
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12. t3 friggs - in Player Features and Ideas Discussion [original thread]
Deathwalker James wrote: T3 Frigates and T3 Freighter that will give the game a whole new site to it Hmmm.....one idea sounds legit but the other is a troll, not sure whether you are for realz.
- by Leonard Nimoy II - at 2014.11.29 21:18:19
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13. Announcement:Phoebe Feedback - in EVE Information Portal [original thread]
Quote: Nerfing the fun in small scale fight i cannot handle anymore. This, this, THIS.
- by Leonard Nimoy II - at 2014.11.29 20:51:36
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14. Electronic drone warfare tech 2 industrial ship - in Player Features and Ideas Discussion [original thread]
Interesting idea but if I might ask, why would it be an industrial ship?
- by Leonard Nimoy II - at 2014.11.29 15:34:54
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15. time to "fix" the ishtar - in Player Features and Ideas Discussion [original thread]
Presidente Gallente wrote: Who in an Ishtar killed your main and what did you lose? ^^ This. EDIT: Also - why would Ishtar get a gun bonus? It's a drone boat. Mine hardly even has guns on it.
- by Leonard Nimoy II - at 2014.11.28 07:58:23
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16. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Rena Monachica wrote: Azazel The Misanthrope wrote: what happened to all of the rust/damage on the succubus? It was very distinctive for the sansha vessels to look battered and abused the way they do currently, why change that to indistinct...
- by Leonard Nimoy II - at 2014.11.28 02:33:42
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17. Bookmarks in Space on Selected Item window - in Player Features and Ideas Discussion [original thread]
Yer overview would be nice as well - although I'm not sure how that would work, as currently all overview objects that I'm aware of are items in space visible to all players (while bookmarks are personal and visible only to you - or corp, dependin...
- by Leonard Nimoy II - at 2014.11.28 02:31:11
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18. Bookmarks in Space on Selected Item window - in Player Features and Ideas Discussion [original thread]
Small proposed change.....but in order to warp to a bookmark, if you click it, it does not appear in the "selected item" window - so you need to right click to warp there. Having appear like other warpable objects in that window would it more stra...
- by Leonard Nimoy II - at 2014.11.27 19:46:06
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19. Make Stabber a drone ship - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: If it were a drone ship, you could fit a lot of warp stabs to it and run FW plexes like never before. Brings new meaning to the name 'Stabber. I lol'd
- by Leonard Nimoy II - at 2014.11.27 02:59:10
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20. Reduce cargo and ship scanner range alot... - in Player Features and Ideas Discussion [original thread]
EDIT: Spoke too soon......didn't notice the boost to covops ships. I don't see why not w/ that, since explorers need the range. However as the fellow above said....why?
- by Leonard Nimoy II - at 2014.11.26 00:31:20
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